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Possible Level 85 Talents in World of Warcraft
Cataclysm |
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With World of Warcrat Cataclysm on the way now, there are a lot
of people out there who want to know exactly what they'll be
playing as when they hit the new level cap at 85. The theory
craft on the new talent specs starts earlier and earlier each
time, but it's understandable for people to want to know what
their characters will be doing to their foes when they hit the
new 56 point talent. So, here are a few ideas of what might be
coming and how your characters might be changing
significantly.
Death Knights - Don't expect much Death Knights. Blizzard has
been back pedaling on this class since it was launched, trying
to find the right balance and their next expansion is the
perfect chance. Whatever they get will be undoubtedly cool to
watch, but probably not that useful.
Druids - Druids have always been the beneficiaries of some
mighty nice talents. However, there is little buzz coming out
these days about what could be the next big attack for these
guys. I imagine the Feral Druids among you will probably
benefit from some increased Druidic powers in tanking, but
that's a mighty thin guess.
Hunters - Damage, damage, damage. Don't expect anything less.
Whether it's a new pet class or a series of new talent points
to help avoid damage, Hunters are all about the DPS. Expect
bigger and badder Mark talents and some really cool pet
effects.
Mages - Time Stop - a really good Time Stop too. We don't know
anything for sure, but Cataclysm is sure to bring some big
fireworks to the Mage. They are getting up there in power and
we've seen some pretty spectacular spells being cast by raid
bosses.
Paladin - Restoration is probably set, but Protection and
Retribution are going to get some major boosts to PvE
effectiveness. For the most constantly changed class in the
game, expect another series of buffs that are too heavy and
then get scaled back for a while after 4.0 is released.
Priest - I'd imagine we see some more debuffs and buffs in the
upper end for the Priests out there. Healing spells are good
right now and can be scaled up for levels, but the buffs and
debuffs are what really add value to this class and I think
we'll see that in Cataclysm.
Rogue - Rogues, much like our Hunter friends are all about DPS
and will see the same kinds of insane boosts in their DPS in
Cataclysm that we've come to expect. Don't be surprised though
if we finally see a couple of nerfs to this class, making them
less "all powerful" in PvP. It's been a long time since they've
been at the top of the PvP charts and Blizzard has been
thinking about retooling for a good long time.
Shamans - Who knows. Shamans have undergone a lot of changes
since 3.0 was released (almost all of it good), but it's
impossible to know for sure when those changes will stop). I'd
look for something non-totem related though. The totems are
becoming ever more powerful but are largely support.
Warlock - Time to fix the Warlocks. All you locks are probably
rubbing your hands in anticipation of Cataclysm because this
class needs some love. Hard to tell what they'll do, but a
major retooling is likely.
Warriors - Don't fix what's not broken. Warriors have been the
most stable class for 5 years now and will likely remain that
way with minimal changes and few buffs. More damage absorption
and a higher AoE threat generation are likely, but nothing else
too spectacular.
Cataclysm is a long ways off, so it's impossible to know what
changes are coming, but when they do start coming, you can bet
that there will be a lot of discussions and arguments over just
how useful the new class setups are. It'll be an interesting
winter.
To learn more about how your class is changing between now and
WoW
Cataclysm, visit Cataclysm Front
Lines. This new blog will be focusing on providing daily
updates about all things Cataclysm as the game approaches
release in 2010.
Article Source: http://EzineArticles.com/?expert=Anthony_Chatfield
February 6, 2010
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